<aside> <img src="/icons/link_green.svg" alt="/icons/link_green.svg" width="40px" />
MECHANICS Combat ✧ Exploration ✧ Favor ✧ Skills & Jobs
</aside>
The combat system we will be using will not be standard. Instead, we will function on a system of Wounds.
<aside> <img src="/icons/stars_green.svg" alt="/icons/stars_green.svg" width="40px" /> Combat Encounters will be announced the morning they are scheduled to occur. If you’re not available for the scheduled time, late entries are always welcomed and will be tacked on at the bottom of the initiative order.
Fill out a Combat Sheet for your character:
</aside>
At Favor Tier 0:
For every Tier above 0, Outlanders can sustain one additional wound before being on death’s door, and their AC increases by 1 until Favor Tier 5, where it increases by two.
Outlanders roll with a bonus equal to their Favor Tier.
If an Outlander sustains multiple wounds at once that would bring them past their limit, they are unconscious, not instantly dead.
For example:
Outlanders at Favor Tiers 0-3 take one action per turn. Starting at Favor Tier 4, they take two actions per turn.
On your turn, you can choose from the following actions.